Cure Vicious Wounds
(Necromancy)(Healing)
Reversible

Range:  0
Components:  V, S
Duration:  Permanent
Casting Time:  6
Area of Effect:  Creature touched
Saving Throw:  None

This spell is a slightly more potent version of cure light wounds. At the end of the casting time the priest lays his hands on the creature he wants to cure. His touch restores 2d4+2 HP to the creature. This spell does not work on creatures without corporeal bodies or those of extraplanar origin.
The reversed spell, cause vicious wounds, works similarly, although the priest's touch inflicts 2d4+2 points of damage on the affected creature. If the creature is trying to avoid the touch, a successful attack role has to be made by the priest.

